v0.1.0
Initial pre-release of Weave.js
Metadata
- Release date: 2025-04-25
Changes
Added
- #109 CLI to generate app from templates to quickstart an app
- #107 Set Weave instance as reference on the React helper package
- #105 Fix store packages external depdendencies
- #103 Fix externalized dependencies on store packages
- #101 Fix missing
emittery
dependency package on the@inditextech/weavejs-store-azure-web-pubsub
package - #99 Fix proxyPolicy is not supported in browser environment on
@inditextech/weavejs-store-azure-web-pubsub
package - #95 Refactor server part for websockets store
- #97 Refactor server part for Azure web pubsub store
- #83 Improve move tool
- #81 Support for mobile devices (iOS & Android)
- #77 Copy/paste between rooms in different tabs
- #76 Drag & Drop images from local computer
- #74 Improve grid plugin performance
- #71 Grid plugin, define two types: lines and dots
- #72 API to enable or disable plugins
- #68 Pan the stage with the mouse
- #63 Separate types on its own package
- #58 Pass fetch client in azure web pubsub client
- #56 Pass fetch client params in azure web pubsub client
- #52 CommonJS support
- #50 Text node updates
- #48 Copy/Paste improvements
- #46 Added select all and unselect all to nodes selection plugin, added toggle state to hide users pointers and improve export nodes and stage tools.
- #44 Improve crop images
- #42 Improve Frame node selection
- #40 Frame node and create action
- #38 Nodes snapping plugin
- #34 Perform undo / redo by user
- #32 Define an API to allow elements to set properties previous to create the element
- #30 Allow seeing what other users are doing like when they are creating rectangles, lines, etc.
- #28 Add an action to allow interactions
- #26 Improve awareness and disconnection of user for store-azure-web-pubsub
- #15 Avoid use weave.js packages internally as peer-dependencies and setup author and maintainers properties on packages
- #12 Automatic changelog generation
- #10 Fix packages names to be on @inditextech scope
- #8 ESLint OSS rules
- #2 Improve rendering handling