WeaveStoreWebsockets
API reference for WeaveStoreWebsockets class
Overview
The WeaveStoreWebsockets class is a client-side store implementation in the Weave.js ecosystem that enables real-time collaboration using WebSockets. It connects to a compatible WebSocket server—such as WeaveWebsocketsServer to sync shared canvas state across all connected users.
Built on top of Yjs and y-websocket, it acts as a bridge between the client-side Weave.js app and the remote backend, handling updates, awareness (presence), and document syncing with minimal setup.
Import
import { WeaveStoreWebsockets } from "@inditextech/weave-store-websockets/client";
Instantiation
const store = new WeaveStoreWebsockets(storeOptions: WeaveStoreOptions, websocketOptions: WeaveStoreWebsocketsOptions);
Parameters
Prop | Type | Default |
---|---|---|
websocketOptions.callbacks? | WeaveStoreWebsocketsCallbacks | {} |
websocketOptions.wsOptions | { serverUrl: string; } | - |
websocketOptions.roomId | string | - |
storeOptions.undoManagerOptions? | WeaveUndoManagerOptions | - |
storeOptions.getUser | () => WeaveUser | - |
TypeScript types
type WeaveStoreWebsocketsConnectionStatusKeys =
keyof typeof WEAVE_STORE_WEBSOCKETS_CONNECTION_STATUS;
type WeaveStoreWebsocketsConnectionStatus =
(typeof WEAVE_STORE_WEBSOCKETS_CONNECTION_STATUS)[WeaveStoreWebsocketsConnectionStatusKeys];
type WeaveStoreWebsocketsCallbacks = {
onConnectionStatusChange?: (
status: WeaveStoreWebsocketsConnectionStatus
) => void;
};
type WeaveUser = {
name: string;
email: string;
};
type WeaveUndoManagerOptions = {
captureTimeout?: number;
trackedOrigins?: Set<any>;
};
type WeaveStoreOptions = {
getUser: () => WeaveUser;
undoManagerOptions?: WeaveUndoManagerOptions;
};
type WeaveStoreWebsocketsOptions = {
roomId: string;
wsOptions: {
serverUrl: string;
};
callbacks?: WeaveStoreWebsocketsCallbacks;
};
Events
onStateChange
onStateChange: WeaveStoreOnStateChangeEvent;
The onStateChange
event is called when the shared-state changes.
onRoomLoaded
onRoomLoaded: WeaveStoreOnRoomLoadedEvent;
The onRoomLoaded
event is called when the room shared-state is loaded.
onUndoManagerStatusChange
onUndoManagerStatusChange: WeaveStoreOnUndoRedoChangeEvent;
The onUndoManagerStatusChange
event is called when the undo/redo manager changes.
onNodeChange
onNodeChange: WeaveStoreOnNodeChangeEvent;
The onNodeChange
event is called when there is a single node selected and the node changes.
Methods
connect
connect(): void
The connect
method is called when an user tries to join a room.
disconnect
disconnect(): void
The disconnect
method is called when an user leaves a room.
setAwarenessInfo
setAwarenessInfo(field: string, value: unknown): void
This method set awareness information, for example if you want to inform the metadata of an user that connected to the room, or to send the pointer information of that user to the other peers.